Accomplishments for this week:
- Created the following objects:
- Universe. Generic universe container.
- Pulled emptyobject, ownedobject, and spaceobject from minisec.
- Star System. Added a couple parameters (destroyed, inhabitable) which I may or may not use for future game logic.
- Planet.
- Implemented the following resources:
- Uninhabitable. Used to mark planets which can only be colonized by mining robots.
- Destroyed. Used to mark destroyed planets.
- Alien Artifact. Special artifact resource gathered by merchants
- Technology. Generated by scientist colonies.
- People. Generated by settler colonies.
- Money. Generated by merchant colonies.
- Raw Materials. Generated by mining colonies.
- Added code to generate the systems and planets to form the game board. The board is laid out as a rectangular grid of solar systems, each with one planet.
- Put some thought into simultaneous turns (see post below)
- Got all the above code working and testable in tpclient-pywx
For next week:
I would like to continue to build all the objects I need. So for next week my main goal will be to create a fleet object and all the ships that I need (4 leader ship types, 4 colonist ship types, 1 weapon ship type).
I'm not sure how long that will take me, so if I have extra time here are the next goals I will work on: Giving the player the correct objects when the game starts. Start work on ship orders.
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